Optional
addressIP address and port of the server (Obsolete GoldSource only).
Number of bots on the server.
Operating system of the server:
Optional
extraAdditional data specific to Source Engine servers.
Optional
gameID?: bigintGame ID (if extraDataFlag & 0x01).
Optional
keywords?: stringServer keywords (if extraDataFlag & 0x20).
Optional
port?: numberPort of the server (if extraDataFlag & 0x80).
Optional
steamID?: bigintSteam ID of the server (if extraDataFlag & 0x10).
Optional
tvName?: stringSourceTV name (if extraDataFlag & 0x40).
Optional
tvPort?: numberSourceTV port (if extraDataFlag & 0x40).
Name of the folder containing the game files.
Full name of the game.
Optional
idSteam App ID of the game (Source Engine only).
Map the server has currently loaded.
Maximum number of players the server reports it can hold.
Optional
modMod-specific information (Obsolete GoldSource only).
Whether mod uses its own DLL:
URL to download the mod.
URL to mod website.
Space (in bytes) the mod takes up.
Type of mod:
Version of mod installed on server.
Name of the server.
Number of players on the server.
Protocol version used by the server.
Type of server:
Whether the server uses VAC:
Optional
versionVersion of the game (Source Engine only).
Whether the server requires a password:
Represents the server information returned by the A2S_INFO query. This interface supports both Source Engine and Obsolete GoldSource responses.